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Standard Ships
Standard Trade Wars Gold Ships
Ship Class
Offensive Odds
8.0:1
Turns/Move
6
Fighters
50
Shields
50
*** Escape Pod ***
Defensive Odds
8.0:1
Exp Required
N/A
Transporter Range
0
Photons
0
Default Escape Pod
Initial Holds
1
Armid/Limpet
0
Beacons
0
Genesis Torpedoes
0
Max Holds
5
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
10
Cargo Level
I
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
I
Planet Scan
No
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
Yes
Land on Planet
Yes
Defensive Guardian
No
Not for Sale at StarDock
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
1,903,146
Corp Ship
No
Carries Escape Pod
N/A
Escape Pod
N/A
Max Fighter Cost*
12,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
14,446
Hold Space Cost
500
Drive Cost
4,246
Computer Cost
4,700
Hull Cost
5,000
Ship Class
Offensive Odds
1.0:1
Turns/Move
3
Fighters
2,500
Shields
400
Merchant Cruiser
Defensive Odds
1.0:1
Exp Required
N/A
Transporter Range
5
Photons
0
Initial Holds
20
Armid/Limpet
50
Beacons
50
Genesis Torpedoes
5
Max Holds
75
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
750
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Default Starting Ship
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
3,305,750
Corp Ship
No
Carries Escape Pod
Yes
Escape Pod Escape Pod
Max Fighter Cost*
600,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
41,300
Hold Space Cost
10,000
Drive Cost
1,000
Computer Cost
20,300
Hull Cost
10,000
Ship Class
Offensive Odds
2.0:1
Turns/Move
2
Fighters
250
Shields
100
Scout Marauder
Defensive Odds
2.0:1
Exp Required
N/A
Transporter Range
0
Photons
0
Initial Holds
10
Armid/Limpet
0
Beacons
10
Genesis Torpedoes
0
Max Holds
25
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
250
Cargo Level
I
Density Scan
Yes
Holo Scan
No
Transwarp Drive
No
Transport Level
I
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Dead Player Ship
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
1,996,800
Corp Ship
No
Carries Escape Pod
No
Escape Pod
N/A
Max Fighter Cost*
50,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
15,950
Hold Space Cost
5,000
Drive Cost
3,000
Computer Cost
5,200
Hull Cost
2,750
Ship Class
Offensive Odds
1.3:1
Turns/Move
3
Fighters
5,000
Shields
400
Missle Frigate
Defensive Odds
1.3:1
Exp Required
N/A
Transporter Range
2
Photons
10
Initial Holds
12
Armid/Limpet
5
Beacons
5
Genesis Torpedoes
0
Max Holds
60
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
2,000
Cargo Level
II
Density Scan
No
Holo Scan
No
Transwarp Drive
No
Transport Level
I
Planet Scan
No
Interdictor Generator
No
Combat Scan
Yes
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Stardock
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
3,291,380
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
1,200,000
Corbomite Cost
1,500,000
Photon Cost
400,000
Base Cost
100,800
Hold Space Cost
6,000
Drive Cost
1,000
Computer Cost
82,800
Hull Cost
11,000
Ship Class
Offensive Odds
1.6:1
Turns/Move
4
Fighters
10,000
Shields
750
BattleShip
Defensive Odds
1.6:1
Exp Required
N/A
Transporter Range
8
Photons
0
Initial Holds
16
Armid/Limpet
25
Beacons
50
Genesis Torpedoes
1
Max Holds
80
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
3,000
Cargo Level
III
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
Yes
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Stardock
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
4,847,800
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
2,400,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
88,500
Hold Space Cost
8,000
Drive Cost
1,000
Computer Cost
61,500
Hull Cost
18,000
Ship Class
Offensive Odds
1.2:1
Turns/Move
3
Fighters
20,000
Shields
1,500
Corporate FlagShip
Defensive Odds
1.2:1
Exp Required
N/A
Transporter Range
10
Photons
0
Initial Holds
20
Armid/Limpet
100
Beacons
100
Genesis Torpedoes
10
Max Holds
85
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
III
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
6,000
Cargo Level
III
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
Yes
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
Yes
Scout Level
II
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Stardock
Fusion Drive
No
Players Swappable
N/A
Comission Required
No
Loaded Ship Cost*
8,502,350
Corp Ship
CEO Only
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
4,800,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
163,500
Hold Space Cost
10,000
Drive Cost
5,000
Computer Cost
120,000
Hull Cost
28,500
Ship Class
Offensive Odds
0.6:1
Turns/Move
6
Fighters
200
Shields
500
Colonial Transport
Defensive Odds
0.6:1
Exp Required
N/A
Transporter Range
7
Photons
0
Initial Holds
50
Armid/Limpet
0
Beacons
10
Genesis Torpedoes
5
Max Holds
250
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
100
Cargo Level
III
Density Scan
No
Holo Scan
No
Transwarp Drive
No
Transport Level
III
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Commonly called a "COLT"
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
2,790,600
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
48,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
63,600
Hold Space Cost
27,000
Drive Cost
1,000
Computer Cost
10,400
Hull Cost
25,200
Ship Class
Offensive Odds
0.8:1
Turns/Move
4
Fighters
400
Shields
1,000
CargoTran
Defensive Odds
0.8:1
Exp Required
N/A
Transporter Range
5
Photons
0
Initial Holds
50
Armid/Limpet
1
Beacons
20
Genesis Torpedoes
2
Max Holds
125
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
125
Cargo Level
III
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Stardock
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
2,360,200
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
96,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
51,950
Hold Space Cost
27,000
Drive Cost
1,000
Computer Cost
11,050
Hull Cost
12,900
Ship Class
Offensive Odds
0.8:1
Turns/Move
2
Fighters
300
Shields
500
Merchant Freighter
Defensive Odds
0.8:1
Exp Required
N/A
Transporter Range
5
Photons
0
Initial Holds
30
Armid/Limpet
2
Beacons
20
Genesis Torpedoes
2
Max Holds
65
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
100
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
I
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Stardock
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
2,166,050
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
72,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
33,400
Hold Space Cost
15,000
Drive Cost
2,000
Computer Cost
9,600
Hull Cost
6,800
Ship Class
Offensive Odds
1.5:1
Turns/Move
4
Fighters
50,000
Shields
2,000
Imperial StarShip
Defensive Odds
1.5:1
Exp Required
N/A
Transporter Range
15
Photons
5
Initial Holds
40
Armid/Limpet
125
Beacons
150
Genesis Torpedoes
10
Max Holds
150
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
III
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
10,000
Cargo Level
III
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
Yes
Transport Level
III
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
II
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Commonly called a "ISS"
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
Yes
Loaded Ship Cost*
16,354,400
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
12,000,000
Corbomite Cost
1,500,000
Photon Cost
200,000
Base Cost
329,000
Hold Space Cost
23,000
Drive Cost
10,000
Computer Cost
231,000
Hull Cost
65,000
Ship Class
Offensive Odds
1.2:1
Turns/Move
3
Fighters
10,000
Shields
3,000
Havoc GunStar
Defensive Odds
1.2:1
Exp Required
N/A
Transporter Range
6
Photons
0
Initial Holds
12
Armid/Limpet
5
Beacons
5
Genesis Torpedoes
1
Max Holds
50
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
1,000
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
Yes
Transport Level
I
Planet Scan
No
Interdictor Generator
No
Combat Scan
No
Scout Level
II
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Stardock
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
4,867,180
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
2,400,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
79,000
Hold Space Cost
6,000
Drive Cost
10,000
Computer Cost
48,000
Hull Cost
15,000
Ship Class
Offensive Odds
1.4:1
Turns/Move
3
Fighters
5,000
Shields
2,000
StarMaster
Defensive Odds
1.4:1
Exp Required
N/A
Transporter Range
3
Photons
0
Initial Holds
20
Armid/Limpet
50
Beacons
50
Genesis Torpedoes
5
Max Holds
73
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
1,000
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Stardock
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
4,089,310
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
1,200,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
61,300
Hold Space Cost
10,000
Drive Cost
10,000
Computer Cost
29,000
Hull Cost
12,300
Ship Class
Offensive Odds
1.4:1
Turns/Move
3
Fighters
5,000
Shields
750
Constellation
Defensive Odds
1.4:1
Exp Required
N/A
Transporter Range
6
Photons
0
Initial Holds
20
Armid/Limpet
25
Beacons
50
Genesis Torpedoes
2
Max Holds
80
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
2,000
Cargo Level
II
Density Scan
Yes
Holo Scan
No
Transwarp Drive
No
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Stardock
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
3,649,400
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
1,200,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
72,500
Hold Space Cost
10,000
Drive Cost
10,000
Computer Cost
39,500
Hull Cost
13,000
Ship Class
Offensive Odds
1.1:1
Turns/Move
2
Fighters
750
Shields
750
T'Khasi Orion
Defensive Odds
1.1:1
Exp Required
N/A
Transporter Range
3
Photons
0
Initial Holds
30
Armid/Limpet
5
Beacons
20
Genesis Torpedoes
1
Max Holds
60
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
250
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
I
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Stardock
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
2,315,950
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
180,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
42,250
Hold Space Cost
15,000
Drive Cost
10,000
Computer Cost
10,500
Hull Cost
6,750
Ship Class
Offensive Odds
1.0:1
Turns/Move
4
Fighters
2,500
Shields
4,000
Tholian Sentinel
Defensive Odds
1.0:1
Exp Required
N/A
Transporter Range
3
Photons
0
Initial Holds
10
Armid/Limpet
50
Beacons
10
Genesis Torpedoes
1
Max Holds
50
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
800
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
I
Planet Scan
No
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
Yes
Stardock
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
3,562,100
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
600,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
47,500
Hold Space Cost
5,000
Drive Cost
10,000
Computer Cost
25,000
Hull Cost
7,500
Ship Class
Offensive Odds
0.5:1
Turns/Move
4
Fighters
300
Shields
600
Thaurean Mule
Defensive Odds
0.5:1
Exp Required
N/A
Transporter Range
5
Photons
0
Initial Holds
50
Armid/Limpet
0
Beacons
20
Genesis Torpedoes
1
Max Holds
150
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
150
Cargo Level
III
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
III
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Stardock
Fusion Drive
Yes
Players Swappable
N/A
Comission Required
No
Loaded Ship Cost*
2,347,600
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
72,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
63,600
Hold Space Cost
28,000
Drive Cost
10,000
Computer Cost
10,300
Hull Cost
15,300
Ship Class
Offensive Odds
1.2:1
Turns/Move
15
Fighters
100,000
Shields
4,000
Interdictor Cruiser
Defensive Odds
1.2:1
Exp Required
N/A
Transporter Range
20
Photons
0
Initial Holds
10
Armid/Limpet
200
Beacons
100
Genesis Torpedoes
20
Max Holds
40
Cloaks
5
Atomic Detonators***
5
Corbomite
1,500
Combat Level
III
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
15,000
Cargo Level
I
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
I
Planet Scan
Yes
Interdictor Generator
Yes
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
No
Defensive Guardian
No
Stardock
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
29,511,200
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
24,000,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
539,000
Hold Space Cost
5,000
Drive Cost
50,000
Computer Cost
380,000
Hull Cost
104,000
Ship Class
Offensive Odds
1.0:1
Turns/Move
2
Fighters
3,000
Shields
200
Assault Trader
Defensive Odds
1.0:1
Exp Required
N/A
Transporter Range
0
Photons
0
Initial Holds
12
Armid/Limpet
10
Beacons
5
Genesis Torpedoes
0
Max Holds
50
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
I
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
1,000
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
I
Planet Scan
No
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Ferrengi Ship
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
2,787,080
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
720,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
31,900
Hold Space Cost
6,000
Drive Cost
1,500
Computer Cost
16,400
Hull Cost
8,000
Ship Class
Offensive Odds
1.2:1
Turns/Move
3
Fighters
8,000
Shields
800
Battle Cruiser
Defensive Odds
1.2:!
Exp Required
N/A
Transporter Range
2
Photons
0
Initial Holds
16
Armid/Limpet
25
Beacons
15
Genesis Torpedoes
3
Max Holds
75
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
II
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
2,000
Cargo Level
II
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
II
Planet Scan
No
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Ferrengi Ship
Fusion Drive
No
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
4,349,450
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
1,920,000
Corbomite Cost
1,500,000
Photon Cost
N/A
Base Cost
67,100
Hold Space Cost
8,000
Drive Cost
3,000
Computer Cost
40,600
Hull Cost
15,500
Ship Class
Offensive Odds
1.4:1
Turns/Move
4
Fighters
15,000
Shields
1,000
Dreadnought
Defensive Odds
1.4:1
Exp Required
N/A
Transporter Range
5
Photons
1
Initial Holds
20
Armid/Limpet
50
Beacons
25
Genesis Torpedoes
6
Max Holds
100
Cloaks
5
Atomic Detonators
5
Corbomite
1,500
Combat Level
III
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
5,000
Cargo Level
III
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
No
Transport Level
II
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
No
Scout Level
I
Is Escape Pod
No
Land on Planet
Yes Defensive Guardian
No
Ferrengi Ship
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
6,536,700
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
3,600,000
Corbomite Cost
1,500,000
Photon Cost
40,000
Base Cost
139,000
Hold Space Cost
10,000
Drive Cost
10,000
Computer Cost
94,000
Hull Cost
25,000
Ship Class
Offensive Odds
2.4:1
Turns/Move
3
Fighters
120,000
Shields
8,000
Scorpion
Defensive Odds
1.6:1
Exp Required
N/A
Transporter Range
5
Photons
10
Initial Holds
60
Armid/Limpet
50
Beacons
25
Genesis Torpedoes
6
Max Holds
180
Cloaks
10
Atomic Detonators
5
Corbomite
1,500
Combat Level
IV
Ether Probes
25
Mine Disrupters
10
Fighter/Attack
20,000
Cargo Level
IV
Density Scan
Yes
Holo Scan
Yes
Transwarp Drive
Yes
Transport Level
III
Planet Scan
Yes
Interdictor Generator
No
Combat Scan
Yes
Scout Level
II
Is Escape Pod
No
Land on Planet
Yes
Defensive Guardian
No
Ferrengi Ship/off by default/Only One
Fusion Drive
Yes
Players Swappable
Yes
Comission Required
No
Loaded Ship Cost*
34,956,700
Corp Ship
No
Carries Escape Pod
Yes Escape Pod Escape Pod
Max Fighter Cost*
28,800,000
Corbomite Cost
1,500,000
Photon Cost
400,000
Base Cost
2,307,400
Hold Space Cost
30,000
Drive Cost
42,300
Computer Cost
1,896,900
Hull Cost
338,200
* Cost calculations assume highest price possible. Fighters prices range between 160 and 240 credits; we used the price of 240 for calculations. When fighter prices are at their highest shield prices are at their lowest (the range is between 110 and 190 credits). Since we are using 240 credits for fighter price and 110 credits for shield price. Cost calculations also assume the highest possible hold cost. Photons are never calculated in the ship price as you should not be carring photons around if you are you ready to use them.
** The five Alien Derelict ships in the game are completely nonfunctional, require manual sysop deployment and have a total cost of 2,000 credits... we did not consider them worthy of taking up screen space.
*** While the Interdictor Cruiser can carry Atomic Detonators it can't use them since it can't land on a planet.
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